Drift
A word-guessing game with no fixed answer — you chase a hidden meaning that quietly drifts as everyone’s guesses pull it somewhere new.
Drift is a semantic word-guessing puzzle — the same family as Semantle or Contexto, but with a twist: the target has no fixed answer. You type words to feel out a hidden meaning, scored by how close you land — shown as a glow, not a number. The catch is the meaning quietly drifts as everyone’s guesses pull it somewhere new, so the goal is to close in on a thread before it hits its guess cap or goes quiet.
I designed and built the whole thing myself in three days, working alongside Claude end to end — concept, game mechanics, the interface, the backend, and real-device bug testing, all inside that window. The scoring and thread logic run as Supabase RPC functions over Postgres with row-level security; the front end is Angular; it deploys to Cloudflare Pages. If that stack sounds familiar, it’s the same one this very site runs on.



